Showing posts with label demon. Show all posts
Showing posts with label demon. Show all posts

Wednesday, 25 November 2015

Succubus

 

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For other uses, see Succubus (disambiguation).
Succubus
Lilith (John Collier painting).jpg
Lilith (1892) by John Collier in Southport Atkinson Art Gallery
GroupingLegendary creature
Similar creaturesHuldra, Siren, Harpy, Mermaid, Demon, Undine, Vampire
RegionMiddle East, The Americas, Europe, Asia
A 16th-century sculpture representing a succubus.
A succubus is a female demon or supernatural entity in folklore (traced back to medieval legend) that appears in dreams and takes the form of a woman in order to seduce men, usually through sexual activity. The male counterpart is the incubus. Religious traditions hold that repeated sexual activity with a succubus may result in the deterioration of health or even death.
In modern representations, a succubus may or may not appear in dreams and is often depicted as a highly attractive seductress or enchantress; whereas, in the past, succubi were generally depicted as frightening and demonic.


Etymology[edit]

The word is derived from Late Latin succuba "paramour"; from succub(āre) "to lie under" (sub- "under" + cubāre "to lie in bed"),[1] used to describe the supernatural being as well. The word "Succubus" originates from the late 14th century.[2]

In folklore[edit]

According to Zohar and the Alphabet of Ben Sira, Lilith was Adam's first wife who later became a succubus.[3] She left Adam and refused to return to the Garden of Eden after she mated with archangel Samael.[4] In Zoharistic Kabbalah, there were four succubi who mated with the archangel Samael. There were four original queens of the demons: Lilith, Mahalath, Agrat Bat Mahlat, and Naamah.[5] A succubus may take a form of a beautiful young girl but closer inspection may reveal deformities upon their bodies, such as bird-like claws or serpentine tails.[6] Folklore also describes the act of sexually penetrating a succubus as akin to entering a cavern of ice, and there are reports of succubi forcing men to perform cunnilingus on their vulvas that drip with urine and other fluids.[7] In later folklore, a succubus took the form of a siren.
Throughout history, priests and rabbis, including Hanina Ben Dosa and Abaye, tried to curb the power of succubi over humans.[8] However, not all succubi were malevolent. According to Walter Mapes in De Nugis Curialium (Trifles of Courtiers), Pope Sylvester II (999–1003) - was involved with a succubus named Meridiana, who helped him achieve his high rank in the Catholic Church. Before his death, he confessed of his sins and died repentant.[9]

Ability to reproduce[edit]

According to the Kabbalah and the school of Rashba, the original three queens of the demons, Agrat Bat Mahlat, Naamah, Eisheth Zenunim, and all their cohorts give birth to children, except Lilith.[10] According to other legends, the children of Lilith are called Lilin.
According to the Malleus Maleficarum, or "Witches' Hammer", written by Heinrich Kramer (Institoris) in 1486, a succubus collects semen from the men she seduces. The incubi or male demons then use the semen to impregnate human females,[11] thus explaining how demons could apparently sire children despite the traditional belief that they were incapable of reproduction. Children so begotten – cambions – were supposed to be those that were born deformed, or more susceptible to supernatural influences.[12] The book does not address why a human female impregnated with the semen of a human male would not produce a regular human offspring, although after transferring the male semen to the Incubi it is believed the semen is altered to match the genetic material of the Succubus and the incubi before being transferred to a human female host. But in some lore the child is born deformed because the conception was unnatural.[citation needed]

Qarinah[edit]

In Arabian mythology, the qarînah (قرينة) is a spirit similar to the succubus, with origins possibly in ancient Egyptian religion or in the animistic beliefs of pre-Islamic Arabia.[13] A qarînah "sleeps with the person and has relations during sleep as is known by the dreams."[14] They are said to be invisible, but a person with "second sight" can see them, often in the form of a cat, dog, or other household pet.[13] "In Omdurman it is a spirit which possesses. ... Only certain people are possessed and such people cannot marry or the qarina will harm them."[15] To date, many African myths claim[citation needed] that men who have similar experience with such principality (succubus) in dreams (usually in form of a beautiful woman) find themselves exhausted as soon as they awaken; often claiming spiritual attack upon them. Local rituals/divination are often invoked in order to appeal the god for divine protection and intervention.

Yakshini[edit]

Main article: Yakshini
In India, the succubus is referred to as Yakshinis and are mythical beings of Hindu, Buddhist, and Jain mythology. Yakshini are the female counterpart of the male Yaksha, and they are attendees of Kubera, the Hindu god of wealth who rules in the mythical Himalayas kingdom of Alaka. They are the guardians of the treasure hidden in the earth and resemble fairies. Yakshinis are often depicted as beautiful and voluptuous, with wide hips, narrow waists, broad shoulders, and exaggerated, spherical breasts.

Scientific explanations[edit]

In the field of medicine, there is some belief that the stories relating to encounters with succubi bear similar resemblance to the contemporary phenomenon of people reporting alien abductions,[16] which has been ascribed to the condition known as sleep paralysis. It is therefore suggested that historical accounts of people experiencing encounters with succubi may rather have been symptoms of sleep paralysis, with the hallucination of the said creatures coming from their contemporary culture.[17][18]

In fiction[edit]

Main article: Succubi in fiction
Throughout history, succubi have been popular characters in music, literature, film, television, and especially as video game and anime characters.
  • In the manga/anime Rosario + Vampire the character Kurumu Kurono is a succubus.
  • In the game Darkstalkers, Morrigan Aensland and Lilith Aensland are succubi.
  • In the Digimon fiction, there is a character named Lilithmon based on a succubus.
  • A succubus also appears in Catherine (video game) where the protagonist experiences night terrors and is seduced by the woman of his dreams, despite having a real-life girlfriend.
  • In a season 5 episode 23 of Barney Miller, an irate man believes that he has been frequented by a succubus and an incubus, thus causing his crime.
  • In the Canadian television series Lost Girl, the main character Bo (acted out by Anna Silk) is a succubus.
  • In The Dresden Files series by Jim Butcher, the Raith clan of White Court vampires are succubi and incubi who feed on sexual energy.
  • In the novel Breaking Dawn by Stephenie Meyer, the three original sisters of the Denali coven (Tanya, Kate, and Irina) were revealed to be the originators of the myth of the succubus, as they would seduce men and drain them of blood following intercourse.
  • Richelle Mead, author of Vampire Academy, wrote a series about a succubus named Georgina Kincaid. She appears as a human working in a bookstore located in Seattle. Georgina seduces men for their life energy in order to stay alive.
  • One of the characters in the webcomic Pibgorn, Drusilla, is a succubus.
  • In the novel Once... by James Herbert, the main character Thom Kindred is visited by a succubus, which leads to a great battle between the two with the help of a pixie elf to reclaim his lost property.
  • In the video game World of Warcraft, the Warlock player class can summon a succubus as a demonic companion, while in the Overlord videogame, the succubus is a relatively common and strong enemy, especially if in a group.
  • In the horror anthology film V/H/S, the segment "Amateur Night" features three friends who run afoul of a succubus-inspired creature.
  • In the video game series Castlevania, the succubus is a popular enemy, one of the most notable being the succubus in Castlevania: Symphony of the Night.
  • There is also an array of cards inspired by the succubus in the card game Cardfight!! Vanguard.
  • The computer role-play game NetHack also features succubi and incubi. A succubus also appears in The Secrets Witch Falls by Vitaly Grigorowski.
  • In the Dungeons & Dragons role-playing game, a succubus character named Eriola captures the Eye of Vecna.
  • Lilith is depicted and referred to in several episodes of the TV series Supernatural.
  • In the movie Jennifer's Body, a non-virgin girl is mistakenly sacrificed to Satan, resulting in her seducing boys, then feeding on their bodies.
  • In a season 2 episode 8 of Sleepy Hollow, a succubus has been conjured to collect the life energy needed to raise Moloch.
  • In the anime The Testament of Sister New Devil the character Maria is a succubus.
  • In the game "Darksiders", Lilith is brought up as an important character whom created the Nephilim.

See also[edit]

Similar creatures in folklore
General

References[edit]

  1. Jump up ^ "Succuba". Modern Language Association. 
  2. Jump up ^ Harper, Douglas. "Succubus". Online Etymology Dictionary. 
  3. Jump up ^ The Story of Lilith
  4. Jump up ^ Samael & Lilith
  5. Jump up ^ "Zohar: Chapter XXXII". 
  6. Jump up ^ Davidson, Jane P. (2012). Early modern supernatural : the dark side of European culture, 1400-1700. Santa Barbara, Calif.: Praeger. p. 40. ISBN 9780313393433. 
  7. Jump up ^ Guiley, Rosemary Ellen (2008). The encyclopedia of witches, witchcraft and wicca (3rd ed.). New York: Facts On File. p. 95. ISBN 9781438126845. 
  8. Jump up ^ Geoffrey W. Dennis, The encyclopedia of Jewish myth, magic and mysticism. p. 126
  9. Jump up ^ History of the Succubus
  10. Jump up ^ Alan Humm, Kabbala: Lilith, Queen of the Demons
  11. Jump up ^ Kramer, Heinrich and Sprenger, James (1486), Summers, Montague (translator – 1928), The Malleus Maleficarum, Part2, Chapter VIII, "Certain Remedies prescribed against those Dark and Horrid Harms with which Devils may Afflict Men," at sacred-texts.com
  12. Jump up ^ Lewis, James R., Oliver, Evelyn Dorothy, Sisung Kelle S. (Editor) (1996), Angels A to Z, Entry: Incubi and Succubi, pp. 218, 219, Visible Ink Press, ISBN 0-7876-0652-9,Till date, most Africa belief has it that men that have similar experience with such principality (succubus) in dreams (usually in form of a pretty lady) find themselves exhausted as soon as they wake up, and often ascribing spiritual attack to them. Again, rituals/divination are often resorted to with a view to appeasing the god for divine protection and intervention, while the christian folks direct their intervention to God through either fasting and prayer or going for anointing and deliverance (I.E. Bello)
  13. ^ Jump up to: a b Zwemer, Samuel M. (1939). "5". Studies in Popular Islam: Collection of Papers dealing with the Superstitions and Beliefs of the Common People. London: Sheldon Press. 
  14. Jump up ^ Tremearne, A. J. N. Ban of the Bori: Demons and Demon-Dancing in West and North Africa. 
  15. Jump up ^ Trimingham, J. Spencer (1965). Islam in the Sudan. London: Frank Cass & Co. Ltd. p. 172. 
  16. Jump up ^ Knight-Jadczyk, Laura; Henri Sy (2005). The high strangeness of dimensions, densities, and the process of alien abduction. [S.l.] : Red Pill Press. p. 92. ISBN 9781897244111. 
  17. Jump up ^ "Sleep Paralysis". The Skeptics Dictionary. 
  18. Jump up ^ "Phenomena of Awareness during Sleep Paralysis". Trionic Research Institute. 

Thursday, 26 February 2015

Sigil

Blogger Ref http://www.p2pfoundation.net/Multi-Dimensional_Science

An excerpt from Sefer Raziel HaMalakh featuring various magical sigils (or סגולות, segulot, in Hebrew).

A sigil (/ˈsɪdʒəl/; pl. sigilia or sigils; from Latin sigillum "seal") is a symbol used in magic. The term has usually referred to a type of pictorial signature of a demon or other entity; in modern usage, especially in the context of chaos magic, it refers to a symbolic representation of the magician's desired outcome.


History[edit]

The term sigil derives from the Latin sigillum, meaning "seal", though it may also be related to the Hebrew סגולה (segula meaning "word, action, or item of spiritual effect, talisman"). The current use of the term is derived from Renaissance magic, which was in turn inspired by the magical traditions of antiquity.
In medieval ceremonial magic, the term sigil was commonly used to refer to occult signs which represented various angels and demons which the magician might summon. The magical training books called grimoires often listed pages of such sigils. A particularly well-known list is in The Lesser Key of Solomon, in which the sigils of the 72 princes of the hierarchy of hell are given for the magician's use. Such sigils were considered to be the equivalent of the true name of the spirit and thus granted the magician a measure of control over the beings.
A common method of creating the sigils of certain spirits was to use kameas (magic squares) — the names of the spirits were converted to numbers, which were then located on the magic square. The locations were then connected by lines, forming an abstract figure.[1]
The use of symbols for magical or cultic purposes has been widespread since at least the Neolithic era. Some examples from other cultures include the yantra from Hindu tantra, historical runic magic among the Germanic peoples, or the use of veves in Voudon.

Modern usage[edit]

A modern personal sigil.
In modern uses, the concept was mostly popularized by Austin Osman Spare, who published a method by which the words of a statement of intent are reduced into an abstract design; the sigil is then charged with the will of the creator. Spare's technique, now known as sigilization, has become a core element of chaos magic.
The inherently individualistic nature of chaos magic leads most chaos magicians to prepare and cast (or "charge") sigils in unique ways, as the process of sigilization has not been rigorously defined. Sigils are used for spells as well as for the creation of thoughtforms.
Unlike with traditional sigils, whose creators made use of traditional lore passed down from generations or from books, modern users often create sigils entirely themselves and devise individual means of "charging" them with metaphysical power.
A "hypersigil" is an extended work of art with magical meaning and willpower, created using adapted processes of sigilization. The term was popularized (if not coined) by Grant Morrison. His comic book series The Invisibles was intended as a hypersigil.[2]
Along with being used in chaos magic, the practice of using a "Sigil" in magical arts is commonly used amonst Occultist, Spiritual Satanist and New Age Mystics. The purpose of the use of a sigil in these varying groups can be classified under the Conjuration aspect of the Arcane or Magical Arts. Sigils are typically used to summon forth Angelic beings and Demons to commune with or what-so-ever the will and intentions of the caster. Believers in the conjuration workings say that to conjure or summon using a sigil, one must know the intended Demon's/Angel's personal seal and "charge" the sigil calling forth the entity's name requesting their appearance.

See also[edit]

References[edit]

  1. Jump up ^ Greer, John Michael (2003). The New Encyclopedia of The Occult. Llewellyn Worldwide. p. 438. ISBN 1-56718-336-0. 
  2. Jump up ^ Morrison, Grant (2003). "POP MAGIC!". In Richard, Metzger. Book of Lies: The Disinformation Guide to Magick and the Occult. New York, NY: The Disinformation Company. ISBN 0-9713942-7-X. The 'hypersigil' or 'supersigil' develops the sigil concept beyond the static image and incorporates elements such as characterization, drama, and plot. The hypersigil is a sigil extended through the fourth dimension. My own comic book series The Invisibles was a six-year-long sigil in the form of an occult adventure story which consumed and recreated my life during the period of its composition and execution. The hypersigil is an immensely powerful and sometimes dangerous method for actually altering reality in accordance with intent. Results can be remarkable and shocking. 

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